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Gaming Industry Shifts Towards Cloud-Based Future

Industry leaders are considering a shift towards cloud-based gaming, citing the rising cost of hardware and the growing accessibility of PC gaming. Strauss Zelnik, CEO of Take 2 Interactive, believes that the world is moving towards open systems, with PC gaming representing 40-50% of sales. He also predicts that streaming will become a major player in the industry, potentially increasing the user base tenfold within three years.

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The essential points

  1. 01Take 2 Interactive is considering a shift towards cloud-based gaming
  2. 02Rising hardware costs and growing PC gaming accessibility drive this shift
  3. 03Streaming is expected to increase the user base tenfold within three years
  4. 04Industry leaders see a future where PC gaming and cloud-based services dominate
The full brief

Industry leaders are considering a shift towards cloud-based gaming, citing the rising cost of hardware and the growing accessibility of PC gaming. Strauss Zelnik, CEO of Take 2 Interactive, believes that the world is moving towards open systems, with PC gaming representing 40-50% of sales. He also predicts that streaming will become a major player in the industry, potentially increasing the user base tenfold within three years.